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The Biggest Issue - Let's Talk - Destiny Matchmaking Bungie

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Bungie eliminated skill-based matchmaking for most PvP modes in Destiny 2 a while ago, but it's trying out new balancing tweaks in this week's Iron Banner. Update: Bungie is rolling back some of its team-balancing changes after they created some problems in Destiny 2 's Iron Banner event. The developer tweeted that the balance tweak, which affects how players are divided into teams in PvP matches, was interacting badly with groups of players joining the mode and not joining them into games. To address issues where some fireteams were unable to launch into Iron Banner, we will be restricting Lobby Balancing updates that were released yesterday to Iron Banner: Freelance. We will continue monitoring these changes, and will provide additional updates when available. The changes are still in place in Iron Banner: Freelance, the playlist for players joining the mode solo, so you'll still get a chance to see the balancing changes in action this weekend. There's also the opportunity to visit Xur for new Exotics to better gear up for the remainder of the Iron Banner event. Bungie is rolling out a new change to how it balances teams in Destiny 2 's PvP mode, the Crucible, as part of this week's Iron Banner event. destiny matchmaking issues.

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In Destiny 2Bungie has worked on the melting pot algorithm, the strong players should now be evenly distributed.

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You should feel that in the current iron banner. It's about this experiment: If you let off steam in the iron banner of Destiny 2 in the evening hours of March 25th and wondered whether something is different here, there is a reason. Bungie has tweaked the Desfiny algorithm. This is in response to the June matchmaking changes that were designed to bring the fun back to PvP.

Bungie and probably the Guardians themselves were not that satisfied destiny matchmaking issues the removal of the skill-based matchmaking. Because the latest changes are based on your feedback and data that Bungie has collected. This is how you should imagine it now: Bungie himself writes: "With today's changes, we are updating our lobby equilibrium formula in the melting pot to balance the teams with a modified destiny matchmaking issues.

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It then goes on more clearly with a comparison to physical education at school: You should imagine that 2 team captains choose teammates for their team. First captain 1 selects the strongest player, then captain 2 selects the second and third strongest player.

destiny matchmaking issues

Now it's captain 1's turn again and chooses the fourth best warrior and so on. Specifically, in PvP this should ensure that there is no imbalance of strong guardians in a team. It is important that matchmaking is not directly influenced. The new balance only sorts the players already found in a round into both teams according to ability.

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However, these are currently still tests that only work in the two iron banner playlists. Bungie would like to take a look at your feedback on this over the weekend.

destiny matchmaking issues

Later and depending on the experience of the players, the new algorithm is then extended to other PvP modes. This is how the guardians perceive the iron banner: Whenever the monthly iron banner event comes up, the guardians dust off their best PvP equipment. Because here there is only 4 times the coveted top loot for participating and with small quests the event weapons are destiny matchmaking issues added to the inventory.

But often the matches are over very quickly. Or else - which naturally happens a lot more often - you are mercilessly erased.

destiny matchmaking issues

This clear one-sidedness goes against the grain for many Guardians. After 3 defeats in record time, the motivation drops considerably and even as a winner you can barely complete forays.]

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